
package lightspeed.Backend;
public class CollisionTester
{
	
	public static void main(String[] args)
	{
	/*
		Ship awesome = new Ship((short)0,(short)0,(short)0);
		awesome.setVelocity((short)2,(short)2);
		Bullet pluto = new Bullet((short)100,(short)100,(short)-1,(short)-1);
													   
		CollisionManager testfield = new CollisionManager();
		testfield.addShip(awesome);
		testfield.addBullet(pluto);
		
		while (testfield.update() == null){
			System.out.println("Ship is at X' "+awesome.getX()+" Y' "+awesome.getY());
			System.out.println("Bullet is at X' "+pluto.getX()+" Y' "+pluto.getY());
		}
		System.out.println("Ship has now COLLIDED with Bullet");
	*/
	}
}